Baldur’s Gate 3 update fixes inventory nightmare and shaves the cat

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Hotfix #8 fixes several bugs and makes it so companions no longer overburden you when dismissed (Image: Larian Studios)
Hotfix #8 fixes several bugs and makes it so companions no longer overburden you when dismissed (Image: Larian Studios)

Baldur's Gate 3 receives several more slight changes courtesy of its latest update, which most importantly gives one of the game's most iconic NPCs their old appearance back.

You know developer Larian is committed to making the already exceptional Baldur’s Gate 3 even better when it’s releasing its eighth hotfix. Because while Patch 3 recently rolled out to address performance issues on both PC and PlayStation after a brief delay, the studio continues to listen to community feedback in order to squash those pesky bugs and glitches. After all, there’s bound to be a lot of them in an RPG of this scale.

The latest Baldur’s Gate 3 update, as detailed on the game’s event page on Steam, is a hotfix primarily targeted at addressing feedback reported by players. The headline change comes in how companions will no longer bombard you with what they deem to be important items from their inventory whenever you dismiss them. “Weighing you down physically” won’t be an issue going forward, as detailed in the patch notes.

Then there’s the general gamut of bug fixes expected from a Baldur’s Gate 3 update such as this, which in this instance covers everything from resolving invalid game saves, skeleton enemies spawning with no ranged weapons, and Baldur's Gate 3 Twitch drops not being claimable in the PS5 version. Fans of His Majesty – the cat NPC located in the Last Light Inn – will be please to know that he's back to sporting his old look, once again flaunting the same shaved look he did prior to Patch 3 rolling out.

If you’re curious about everything the latest Baldur’s Gate 3 update changes, here’s the full list of patch notes for Hotfix #8 below.

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Baldur’s Gate 3 update – Hotfix #8 patch notes

  • Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour.
  • Fixed reaction popups sometimes showing no text descriptions of the reactions available.
  • Fixed a multiplayer crash that would occur when listening to a dialogue after an active roll.
  • Eavesdrop will no longer trigger when a character is in any Character Creation session, such as level up or the magic mirror.
  • Fixed a bug in Vulkan causing DEVICE_LOST crashes.
  • Fixed a bug where Skeletons created using Animate Dead were missing their ranged weapons, despite specialising in them.
  • Fixed an issue where the Weapon Master Feat would show as incomplete if a player was already proficient with all weapons.
  • Fixed a crash when re-assigning characters in splitscreen.
  • Fixed a visual issue with volumetric fog and materials generation.
  • Fixed an issue with invalid savegames being created.
  • Restored Raphael's hair colour and horns. The House of Hope is once again fashion-forward.
  • Fixed an issue where Splint Armour for Githyanki Females caused some unnecessarily psychedelic visual effects.
  • Shaved His Majesty, who is once again a Sphynx. Steelclaw's eye colour has been adjusted so they are no longer identical twins.
  • Fixed Raphael's portraits after restoring his hair colour. Maybe he's born with it, maybe it's Avernus.
  • Fixed Twitch drops not being claimable on PS5.

The effects of Baldur's Gate 3 Hotfix #8 can be felt immediately for PC and PlayStation players who update their game upon launch. Here's hoping that His Majesty's returning baldness will stick around for good this time.

Aaron Potter

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