Baldur's Gate 3 patch 4 – huge update makes over 1000 changes

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The new Baldur
The new Baldur's Gate 3 patch has over 1000 changes, including some well-needed colour blindness options (Image: Larian Studios)

Baldur's Gate 3 has just received another massive patch, with Larian Studios making over 1000 changes in the update, including some brand-new accessibility options.

Players have been madly in love with Baldur's Gate 3 since it launched, but that hasn't stopped Larian Studios from continuing to make changes to the critically acclaimed RPG. Just over two months after the game first launched, Larian Studios has just released the fourth major patch for the game (that's not counting the near-endless hotfixes, most recently Hotfix 9, that have been released either).

Major new additions include a brand new colour-blind mode which allows players to adapt the UI to suit their needs and covers protanopia, deuteranopia, and tritanopia. Other changes include several balance changes, the ability to customise hirelings appearances when recruiting them, and improving the beloved dog Scratch's ability to fetch things.

Baldur's Gate 3 patch 4 – patch notes in full

The following is the full list of Baldur's Gate 3 patch 4 notes as posted by Larian Studios on the Baldur's Gate 3 website.

Highlights

Gameplay

Combat

Flow

Art

Animation

UI

Crashes and blockers

Combat and balance

Across Acts
Act I
Act II
Act III

Made several changes to the Orin boss fight:

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Buffed several of the allies in the endgame:

Gameplay

Controller

Flow and scripting

Across Acts
Act 1
Act 2
Act 3

Journal

Performance and options

UI

Panels
Tooltips
Icons and Portraits
Character Creation and Level Up
Controller and Split-Screen

Level design

Map

Art

Animation

Lighting

Sound

VFX

Writing

Cinematics

As you can see, it's a pretty big update. The next update of this calibre will probably be when the Baldur's Gate 3 Xbox release finally comes out if we had to guess.

Scott McCrae

PC Gaming, PlayStation, Baldurs Gate, Baldurs Gate 3

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